SuperDevTools

Truth or Dare generator

Mood
Pick "Truth", "Dare" or "Random".

Space bar: next card

Players

Optional. Add first names: the game shows whose turn it is and keeps score.

    Your own cards

    Your cards are added to the deck in all three moods.

      Names and custom cards stay on this device: nothing is sent.

      In the same category

      A Truth or Dare generator for all ages

      This Truth or Dare generator picks a random question or dare for you. It holds 60 truths and 60 dares, all written to be played from the age of 8: at home, with friends, in a classroom or at camp. There are no nosy questions and no risky or awkward dares. The point is to laugh together, never to put anyone on the spot.

      The game runs in your browser on a phone, tablet or computer. There is nothing to install and no account to create.

      How to play

      1. Choose a mood: "Family", "Friends" or "Classroom / group".
      2. The player whose turn it is clicks "Truth" to answer a question, "Dare" to take on a challenge, or "Random" to let the game decide.
      3. They answer or do the dare, then the next player draws with "Next card" or the space bar.

      A card never comes back until the deck has run out. Each mood has 20 truths and 20 dares, and the "Cards left" line shows where you are. Once every card has been played, or if you reload the page, the deck starts again.

      Players, scores and timer

      Under "Players" you can type in first names (this is optional). The game then shows whose turn it is, either in list order or at random, depending on the "Turn order" setting. After each card, "Done: +1 point" adds a point and moves to the next player. "Skip" moves on too, and nobody loses anything. "Next card" swaps the card without changing the player.

      The "Timer for dares" setting offers 30 or 60 seconds. The countdown appears under each dare and begins when you click "Start timer". "Full screen" enlarges the card so you can show it on a classroom projector or a TV.

      Three moods, and who they are for

      • Family (the default): questions about tastes and memories, and dares that young children and grandparents can both manage.
      • Friends: sillier dares, with miming and funny voices, still suitable for everyone. A good fit for a sleepover.
      • Classroom / group: getting-to-know-you questions, and dares you can do sitting down or standing by your chair without too much noise.

      Sample Truth or Dare questions

      A few truths from the deck: "Which superpower would you like to have for one day?", "If your life were a film, what would the title be?", "Which language would you like to learn?".

      And a few dares: "Talk like a pirate until your next turn.", "Sing 'Happy Birthday' in an opera voice.", "Write your first name in the air with your elbow.".

      Want Truth or Dare questions that only your group would understand? Under "Your own cards", choose the card type, write your question or dare and click "Add card". Your cards join the deck in all three moods.

      Keeping it fun for everyone

      • Anyone can skip a card, and nobody has to explain why.
      • No dare that embarrasses or endangers someone, and no prying questions. Apply the same rule to the cards you add.
      • If someone has had enough, stop or switch to another game.

      When to play

      At a birthday party, during a sleepover, around the fire at summer camp or on a scout weekend, as an icebreaker on the first day of term or in form time, on a long car journey (truth questions work very well on the road), or after lunch at a family get-together.

      Ways to change the game

      • Play for points: the first player to reach 5 points wins the round.
      • Teams: enter a team name instead of each first name, and let the team decide who answers.
      • "Would you rather": add your own truth cards such as "Would you rather fly or be invisible?".

      Frequently asked questions

      What age is this Truth or Dare for?

      From about 8, when children can read the cards on their own. Younger children can join in if someone reads aloud.

      How many players do you need?

      Two or more. The list takes up to 30 names, enough for a whole class. The list is optional.

      Can I add my own questions?

      Yes, as many truths and dares as you like, up to 200 of each. The cross next to a card deletes it.

      Do I need an account?

      No. Names, scores and your own cards are saved on your device only, and they are still there on your next visit. Nothing is sent anywhere.